Garo: Honoo no Kokuin – The Most Underrated Anime of All Time?

As a child, before Youtube and the World Wide Web ever existed, I’ve had my fair share of Japanese pop-culture in the form of Pokemon, Digimon and all sorts of stuff with the abbreviation ‘-mon’ at the end of the title. Of course, I have also come across a variety of Japanese live action shows, such as the ever-growing Ultraman and Kamen Rider series. Amongst these live-action series that were made for children (It’s a fact, get on with it), I have also come across a series that sets itself entirely apart from those kind of shows. It was known as Garo, (lit. Fanged Wolf) a show featuring an armored vigilante like the many others, but with a darker twist and targets a more mature audience.

Now, I don’t intend to go on and on about the live-action series but if you have played survival horror games like The Evil Within or Silent Hill, you would feel right at home with all the monsters in this show. For one, it was directed by Makoto Yokoyama (Power Rangers) and Kengo Kaji, whose works include the film Uzumaki and Tokyo Gore Police. Manga fans would know Uzumaki as a horrific horror manga, known for its haunting imagery and abstract, nightmarish horrors. So, I guess you would know what to expect of the live-action series.

Anyway, after the sequels and prequels that came after the first Garo series due to its popularity back in Japan, they decided that they would also make an anime series out of it. And thus, the anime Garo: Honoo no Kokuin is born.


I first came across Garo: Honoo no Kokuin, or otherwise known as Garo: The Animation, when I was browsing through the many forums on the Internet. On a few of those forums, I noticed how a small minority were going on, telling people how Garo (the anime) was the most underrated anime on the planet. Of course, being the spoilsport that I am, I decided to watch the show and set out on a journey to prove them wrong.

In other words, I was planning to call their favourite anime:


(Viewer discretion is advised. LOLOLOLOLOLOLOLOLOLOL)

Nope, I know what you’re thinking. You must think that I am a sarcastic twat / hipster asshole / brainless zombie / any more insults you can think of for me.


I am so under-appreciated…



Garo: Honoo no Kokuin revolves around Leon Luiz, and his father, Roberto Herman Luiz who were both Makai Knights residing in the fictional country of ValianteMakai Knights and their magic using counter-parts, Makai Alchemists were duty-bound to defeat and kill off Horrors. Horrors, on the other hand, were demons that possess and feed off humans’ innermost, darkest desires, turning them into monsters.

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However, during the time of Leon and Herman, there was a manhunt going on, which led to the nationwide massacre of Makai Knights and Alchemists, due to the evil manipulations of the former Makai Alchemist turned Prime Minister, Mendooza.

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Leon accompanied by his father then, sets out on a journey out of self-imposed exile to once again don the greatest Makai Knight armor, Garo and to defeat the evil Prime Minister Mendooza.

The two paragraphs above encompasses a very brief summary of the show, but there is actually a lot more going on underneath. The events and its layout leads to one of the greatest plot twists that only few could ever predict. And when I mean few, I mean, no one I know could have seen this coming.

But first, the bad news. The plot was riddled with plot holes. There were many things that the show didn’t bother explaining. One such unknown was how the armor Garo was supposed to be the greatest armor of all time, as more often than not, we see Leon getting his sorry bum kicked by several different Horrors and Makai Knights. One of them just so happens to be his dad. In fact, the Garo armor had a conveniently placed switch which when hit, would cause the armor to disintegrate, leaving the wearer vulnerable to attacks.

There were a whole lot more, both big and small, but I would leave that to your own discretion as I don’t want to spoil too much of the plot.

Secondly, the show’s inconsistent execution and horrid pacing in the first half of the show really hampers the show’s potential. While the live action Garo series features horrifying live action monsters, one of the best Japan has to offer, the same cannot be said about the anime series. Thus, when the anime attempts to emulate the live action’s episodic structure in the first half, it falls flat and the show fails to grab the viewer’s attention due to its lack of action, gore and everything else that is interesting. In fact, the pacing begins to pick up only when the main plot kicks in at the seventh or eighth episode, but by then, most anime fans would have already left in search of green pastures, branding it boring and average.

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However, if you could endure that first eight episodes, you will see the spectacularly executed build-up to the climax that is the plot twist. Looking back now, I figure I should have been able to predict it, but somehow when I reached the end of the 12th episode back then, I was left exasperated, screaming bloody murder and frantically searched for a place where I could watch the next episode as soon as possible. (Thank goodness I didn’t need to wait a week for the next episode otherwise, or else who knows what I would have done.)

If you can make it past the first 8 episodes, I’m telling you, no matter what problem you may have with the series, they will immediately vanish. Of course, result varies from person to person, but one thing’s for sure:

You’re in a roller-coaster of emotions

The characters, on the other hand, were rather bland and play almost no part to the story except to elevate the main protagonist’s character development and to move the story along. No worries though, as you will soon find yourself growing more and more attached to the main protagonist, so much so that the end of it all, you will be left smiling as he rides off into the horizon, even if the people he was fighting for were a group of misfits that abide by the anime cliches.

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Well, the only thing you need to know about the main protagonist is that you like him a lot by the end of it all.

As for the technical side of things, the animation was sketchy and lacklustre for the most part and at best, average, but Studio MAPPA takes the action sequences very seriously, as the boss battles and the battles between Makai Knights were simply astounding and so smooth that you would be singing MJ’s “Smooth Criminal” by the time it ends. If you can’t overlook the many plot holes, then at least watch it for the action scenes. It’s worth the time, trust me.

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Garo: Honoo no Kokuin has a surprisingly engaging soundtrack. Ranging from suspense-filled distorted piano chords to fanfares fit for kings, the soundtrack has its fair shares of ups…and downs. I must mention that the 2nd OP by JAM Project was horrible. The vocals were basically screeching and sounded like tone-deaf Jackie Chan singing while performing his signature ‘Drunken Fist’ Technique on a movie set. Aside for the brass intro, the song is not even worth listening to, not even for the first time.

So, is it the world’s underrated anime series? While it has won me over with its slick action sequences and its gripping story, I can’t say that it really is the most underrated show out there. It may have its good, juicy parts, but in a world where people now have an attention span of a gold fish and prefer quick and easy ways to entertain themselves, it is rather understandable if they don’t watch it. After all, who needs a ‘close-to-being-great’ story if you have fan service and harems, right?


So, taking into account all things good and bad about this show, I meticulously calculated points awarded for plot, characters, animation, sound and my personal enjoyment, in which I impregnated it, burned it at the stake and have the child thrown off a cliff, has me awarding the show with a rating of:

7.95 (Good)

So with that, I leave you. For more shows like this one, I point towards Ryuugajou Nanana no Maizoukin, which in my opinion, while although moving a totally different direction as Garo, is a candidate for the world’s most underrated anime. For shows with awesome direction and character development, I point you towards the ever popular prequel to the Fate series, Fate/Zero which excels at plot and character development without compromising on any other aspect.

Till the next post, Cheerio~


Angel Beats – Review – What A Mess!

Well, I know that you guys have either heard this one for the umpteenth time now. However, I decided, well, maybe I should revisit some of the old shows that I’ve watched, and write reviews about them. No, it’s not like I’m running out of shows to watch, don’t worry. It’s more like I have less time to watch anime nowadays. Sorry for this lacklustre and ‘unoriginal’ review but I can only barely catch up with the ongoing shows this season. So, blame real life for that.


Anyway, today we have *sniff* Angel Beats. Fan favourite, I know, but bear with me, even if you disagree with me thinking that Angel Beats is not *sniff* a good show.


Well, I know that some of you people out there like it a lot, and some of you may have cried watching it.

Don’t worry though, ’cause…

I *sniff* GET IT.

Angel Beats

Angel Beats is a show that is considered by the legions of anime fans out there, to be one of the saddest shows anime has to offer. *sniff* While I did not think that Angel Beats is a good show, I acknowledge that it is a fairly sad show, and it tugs a few heartstrings here and there. *sniff*

No, I am not crying. It’s just that I have a cold.

And my nose is blocked.

Really. *sniff*

I’m not crying, okay?

It’s not like, I cried or anything, b-baka!


Anyway, jokes aside, *sniff* let’s get down to business.

If you don’t already know the plot, here’s a brief summary. A guy wakes up at a weird place with no recollection of his life memories at all, including his name. Shortly after him awakening, he meets a gun-toting girl who introduces herself as Yurippe and tells him that he is now dead and in limbo.


She then invites him to join her in her organization, the Shinda Sekai Sensen aka SSS, to do battle with Angel (Tenshi), a white-haired girl who has various abilities that increases her combat prowess.


In midst of all of it, he was introduced to the many members in the SSS and through their many endeavors, attempts to regain his memories, unravel the secrets of the ‘limbo’ they are in and ultimately, uncover the answer as to why they were trapped in limbo in the first place.


Oh, and did I mention that ‘limbo’ in Angel Beats is actually a high school?


As a reviewer, allow me to analyze the show’s plot and thoroughly put it into perspective. To be honest here, I don’t think the writers have done a good job with writing the story for the show. There are simply too many flaws with the story for it to be good, much less a great plot.

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First things first, it seems like the writers have no intention of making a story that made sense in the first place. The characters in the show seem to be acting randomly and doing random stuff for the sake of moving the story along. No matter how random and utterly nonsensical some actions may be, the writers seem content on having the characters do it regardless, with no explanation whatsoever. I mean, how can someone in their right mind believe a guy who, out of nowhere proclaimed that he wants to marry you?

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There are other absurd plot points and gaping plot holes, of course.

Then, there’s the rather ridiculous setting of the show. I mean, how random can you actually get? The premise of the story itself was so random that people will not even believe it until they’ve actually seen the show. Like, do you know just how ridiculous a purgatory / high school world sounds like? If I were to tell people who don’t watch anime on a regular basis about the setting, they would:

a) Start scoffing at the show, claim that anime is filled with high school tropes and fan service and give me the ‘I-told-you-so’ face.

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b) Be politely nodding their heads at me, while thinking to themselves: “Is he drunk or something?”

c) Look disinterested.

To some people out there, it may be acceptable, but to me, the more I think about it, the more I find that the setting of the show and the plot throughout are both just plain ridiculous. If you disagree, how about you attempt to describe the show’s plot in a few sentences? I’ve had an easier time describing the setting and plot of Psycho-Pass and Ghost in the Shell in a few sentences than describing Angel Beats in a few paragraphs while making it sound believable.

The writers also tried to cramp everything they thought was a good idea into Angel Beats. They say, too many chefs spoil the broth. The same applies to a plot or a story. When you have too many elements in a show, you are also effectively drowning out the meaning of it all. Too many ingredients in a dish doesn’t mean that it’s going to be good. Furthermore, you only have 13 episodes, for goodness sake! If you cram too many elements in just 13 episodes, you also have to compromise. And compromising leads to the downfall of a good story.

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So, that’s how bad the story is. It’s way too confusing and inconsistent with a pacing that has gone to shit, and throws its viewers off by not explaining anything at all. In fact, it’s so random that at some parts, I can’t help but laugh out loud. And don’t even get me started on the characters. Approaching the end, every single one of those characters are even less developed when compared to the beginning where we don’t even know anything about them. That says a lot about how much effort the writers actually put into developing these characters.

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The result of all these crazy nonsense crammed into one show? Angel Beats, a show which is a slice-of-life, comedy, romance, sad, action, supernatural, mystery, thriller, sad, psychological, adventure anime with one-dimensional plot devices as pathetic excuses for its characters.

With that being said though, not all the characters were one-dimensional as I have described earlier. There are a few standout side characters with great development. In the more episodically structured episodes, the side characters featured like Iwasawa, were more interesting than all the main characters combined. It was in those episodes that the writing truly shines but it was too little to make up for the mess that was Angel Beats.

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Anyway, logically speaking, I should be hating on the show due to its terrible and poor writing, the poor character design and development and its inconsistency. However, I don’t feel like hating it as much as I should. Despite its many flaws, it was a reasonably enjoyable experience due to the comedic relief and the considerably good execution of the terrible story that kind of rescued it from the pitfalls of no-return.

I can’t say that I liked it, but it’s the same otherwise. I know how people often compare this with Clannad Afterstory and whatnot, but, trust me, it is nowhere near, okay? Instead, I like to think of it as it’s own show rather than compare it with Air or Kanon. And in that sense, it was good enough for me.

I don’t mean to belittle the legions of fans out there. I could see why they liked it, and in a way, I liked it too. But if anyone were to say that Angel Beats is the best anime of all time, I would have no choice but scoff / smirk.

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In short, this anime may, by no means, be a good anime, but it has reasonable entertainment value. If you are willing to ignore that one big pile of mess right in the centre of the show and just appreciate some beautiful, individual set pieces, then you’d have a blast with this show.

After meticulously calculating the points awarded for plot, characters, animation, sound and my own personal enjoyment, which involves me giving it a heart transplant and sending it to a limbo in the form of a high school, I decided to give it a rating of:

7.26 (Average)

 And so, I end this review. If you’re looking for more anime like Angel Beats, I bring to you Air, an anime adaptation of another Key visual novel of the same name. I also introduce you Kanon (2006), also an anime adaptation of another Key visual novel. At least, I don’t need to introduce them anymore.

Until the next post, Cheerio!

Samurai Champloo – Review – Historical Shit Hits The Fan!

Set in the Edo Period Japan (1603-1868), Samurai Champloo is essentially a fictional story that is set in the historical setting where people were bound by the many political and social changes occurring around them. Unlike the Sengoku Jidai (Warring States) period, many things were ending in the Edo Period. For example,the era of warring daimyo house and the legions of samurais who work for them has ended, and it was the beginning of centralized governments (Shogunate) and the 250 years of stability that it had brought.


But due to the changes that the Edo Period has brought upon Japan, many existing social hierarchies like the samurai and the war priests were loosing their places in society. As a result, everything went to shit with in the more rural regions in Japan, as foreignization and all sorts of changes came into place. Soon, Edo Period Japan became a hub for hip-hop samurai, bogus Christian priests with a penchant for guns, homosexual Dutch traders and Japanese war priests that got high on weed and whatnot.

And the Yankees were beaten by a group of Japanese misfits who has never trained in baseball in their entire lives.

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Oh, well…



If you had any common sense whatsoever, you would already be questioning the accuracy of the above statement. But, let’s see what the show has to say in its defense.

Samurai Champloo SWAG

Welcome to…

Samurai Champloo

Set in the Edo Period Japan, where apparently everything has gone to shit where crazy warlords, corrupt officials and it is “every man for himself”, Samurai Champloo revolves around a girl named Fuu. She began working at a teahouse after her mother died of a terminal illness. After that teahouse was burned to ground when two samurais fought each other in that teahouse, she decided to set off on an adventure to find someone from her past: The Samurai who smells like Sunflowers.

Apparently, that’s a thing.


So, she rescued the two samurai who inadvertently burned down her teahouse, Mugen and Jin, and got them to come along to assist her in her quest.

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And that’s pretty much the entire plot of the show.

If you’ve watched Cowboy Bebop, you might just find this familiar. That’s because the man who directed that was also responsible for Samurai ChamplooShinichiirou Watanabe. Although he claimed that he was officially over with Cowboy BebopSamurai Champloo was eerily similar with his previous work.

The show was similar with Cowboy Bebop, from the vaguely unorthodox/wacky setting to the character design. Even the hairstyle of the Mugen was like that of Spike Spiegel!


First things first, if you are looking for a show with really intriguing plot, then feel free to walk away because as I mentioned earlier, the show has a really, really, really thin plot. Not only does most stuff in this show don’t make sense, but it also doesn’t bother to explain or fill in the blanks for the reader. In fact, most stuff about the main plot like the overarching “Find-the-sunflower-samurai” wasn’t disclosed until the last few episodes. Heck, we don’t even know who that guy really is till the very end!

In fact, even when the plot gets going, it won’t be satisfying enough either. That’s because the plot never made sense in the first place, and it’s not going to start. There’s just too many plot holes and empty blanks everywhere that I cannot imagine how people will like it simply for the plot.

Anyway, Samurai Champloo has the potential to be the next Cowboy Bebop. However, it fell short of greatness in many aspects, not that it was easy to meet the standard set by its predecessor in the first place.

One of the many aspects that just wasn’t good enough was the characters. To be honest here, I was baffled by how the show seemingly reuses the character design as in Cowboy Bebop.

First, you have Mugen, the grumpy, carefree swordsman who uses a very unorthodox fighting stance that combines break-dancing and swordsmanship. Then, you have the straight-faced Jin, who has a traditional mind-set and does not speak much. Sounds familiar?

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Lastly, we also have Fuu, who acts like a brat and always complains about how the two samurais were always messing things up. Add a crazy, nonsense-spouting kid and a dog, and you will get the cast of Cowboy Bebop, the Edo Period version.

Not that it’s bad, but it won’t be as good (or fresh) as the original cast. This group of misfits were definitely not as charming as the group from Cowboy Bebop as well. They lack a certain flair and distinctness. In a sense, they were like plot devices, existing only to push the plot forward. They were not memorable, nor interesting enough to register themselves in our memories, even just for a short time.

However, the one thing that was special about Samurai Champloo is derived from the setting. It’s episodic nature allows the absurd/exotic setting to be thoroughly explored. It makes the viewers feel like they want to watch the next episode just to find out what sort of crazy absurdity will the writers spout out next. For something that has so little plot, it was kind of ironic how the lack of it actually provided the motivation for people to continue watching it.

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I mean, how can you not feel like watching a show that features dancing samurais, undercover ninja/prostitute/police officers, money laundering warlords and crazy artists who draw lewd pictures to make money? The thing is, the show is so crazy, that you cannot possibly predict what’s coming up next. And that’s the beauty of it all!

Manglobe Inc., the production studio responsible for Samurai Champloo was commendable for bringing the whole thing to life with great animation and slick action scenes. Although at times, the animation quality will dip a little, but when it wants to look good…


In conclusion, this show is really not what I would call an excellent and intriguing show, but if you’re looking for a daily dose of crazy, wacko Edo period humour that would light an occasional smile or two on your face, then you’re in the right place. Wacky, funny and lots of LOL moments, I recommend this to those who are looking for action/adventure with sprinkles of comedy and absurdity in it.

After smashing antique vases, employing my very own Ryuukyu kenjutsu Samurai Champloo 5techniques that decimated hundreds of ninja warriors while painting graffiti on the walls of Edo period Tokyo, I have conscientiously calculated the overall points awarded for this show in the aspects of story, characters, animation/sound and my own personal enjoyment. After having Jin slept with 4 middle-aged prostitutes and spraining his back, I decided to award this show with a total of:

7.61 Points (Averagely Good)

And so, with that I end this review. If you enjoyed this show and would like more, I point you towards the heavily aforementioned show Cowboy Bebop, the golden 1990s anime classic. I also point you towards another show, Basilisk, a show is also set during the Edo Period and has a much more intriguing and soul-searching plot, if that’s what you’re after.

So, until the next post, Cheerio!

Fate/Zero – Review – Magical Battle Royale

Set in an alternative world where magic exists and supernatural battles take commonplace (Sorry for that reference, Tee-hee!), the Holy Grail War occurs in the Japanese city of Fuyuki every 60 years. Here is my review on the prequel of Fate/Stay Night, Fate/Zero. Check it out!

Being a reviewer, I think it’s important to be critical about the technical aspects of a show, yet be able to express one’s own thoughts and views sufficiently enough to let people understand your feelings. However, during the course of my reviewing stint, I have found some reviewers being overly critical about an anime while neglecting his/her own feelings while writing/recording the review. This makes the reader feel as if the reviewer doesn’t enjoy the show even though the truth may be totally opposite from what is perceived.

What has that got to do with anything with Fate/Zero? Well, absolutely nothing except for the fact that I freaking love it!

A lot!

I just kinda want to get it out there very clearly before I do anything.

So, that being said, allow me to introduce you to Fate/Zero, the prequel to ever popular Fate/Stay Night.


Ufotable Inc. is a rather small anime production studio. To be frank, I have never heard of their previous works before (Except for Gyo OVA) and I don’t think I would want to watch them. This leads me to wonder, how the hell did they even get to produce something with such popularity?

I mean, if you are a Fate series fan, you would know of the countless prequels, sequels, spin-offs, parodies, visual novels, light novels, films, video games, radio dramas etc. that were derived from the original Fate/Stay Night adult visual novel.

Not that it’s popularity is incomprehensible, though. Adult factors (e.g. *ahem* sexual charisma) aside, the concept of the visual novel was one of guaranteed success. Introduce characters with the most mind-blowing powers, then have them to duke it out, then watch the ensuing chaos and madness. This formulaic approach has brought success to countless shounen anime series. Add some of the most famous historic/mythic characters into the mix and you ultimately get the concept of the Fate series, which is kinda cool, since you get to watch historic characters you learn from books and stories fighting each other.

First, the setting. We are introduced to the Holy Grail War that is held every sixty years in Fuyuki City of Japan. Where else? The war chooses seven Masters from the mages in the world and these mages are to summon Servants, embodiments of Heroic Spirits from the history of the world, to fight in the said war.

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Enter Emiya Kiritsugu, a freelance mage killer. He participates in the Holy Grail War on behalf of his wife’s family, the Einzbern family. He intends to obtain the Holy Grail, an omnipotent object that grants its owner’s wishes. His goal is to use the Grail in order to achieve his goal of shaping the world into an ideal one where there is only peace, which is otherwise impossible in terms of worldly aspects. In short, he needs a miracle and the Holy Grail promises just that.

Of course, this wouldn’t actually be a war, if there were no other warring factions. And thus, we are also introduced to the other six Masters, each with their individual hidden motives and desires for winning the war. The fact that there are no obvious main characters, with every faction given equal amounts of screen time adds flavor to the story.

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Unlike many other simplistic shounen stories out there which are considered to be the next big thing just because a sudden twist in the story, Fate/Zero constantly surprise us with many twists and turns along the way. I mean, this is not a war between high school students, one mistake can prove fatal. Like every ACTUAL war out there, there are alliances, betrayals, and cold-blooded murder during the course of the war, and that lays down the foundations to one of the darker sides to this battle royale.

Now, here comes the juicy parts. There are seven different classes of Servants to be summoned: Saber, Archer, Lancer, Rider, Berserker, Caster and Assassin, each with their special abilities and finishing moves. As if having these characters at each others’ throats are not exciting enough, for the most part of the show, the true identity of the Servants are kept secret from the audience. At least, most of them are not revealed until mid-way of the show.

This adds the flavors of mystery and intrigue as the viewers are kept grasping at straws, trying to figure out the identities of the Servants. But then, (a twist here) the Servants are not just fighting machines that are used by their individual Masters to win the war. They also have their own motives for participating in the war, which most of the time complicate matters further for the Masters.

All the different parts of the plot, hidden or otherwise, can individually make up a good story, but to be able to piece it together to create a phenomenal over-arcing big picture takes exceptional planning and calculated arrangements. Over this, I commend the writers for doing such a great job of piecing all the pieces together and bringing the tried-and-tested formula to a whole new level. Thus, I highly recommend this show to whoever looking for great multi-layered stories featuring a battle royale filled with espionages, betrayal and mind-blowing action.

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The only thing that I could complain about the plot is the lacklustre ending, which I will not discuss, for the sake of not spoiling you guys. I can only say that the ending is necessary to ensure the continuity of the series as a whole. In short, the ending was it trying to cover for the retarded 2006 anime version of its elder brother, Fate/Stay Night.



The character designs, on the other hand, are one of the most realistic and thought-provoking ones in a very long time in anime world. I mean, it’s been so long since I have watched an anime that doesn’t feature some high school delinquent and their daily lives.


Each individual Servant and Master in the show has their different set of ideals and before long, their ideals clash, causing them to waver. In my opinion, these ideals are eye openers, as we are exposed to different types of thinking and cultures, especially for people who are bounded by the same type of thinking. Who knows? Maybe you can learn a thing or too from this anime.

Ideals aside, the characters also have their very own characteristics that are unique to them. Fate/Zero really excels at giving us a wide array of characteristics, ranging from the prideful to the wimpy to the menacing, and utilizing them to build up the tension in the series. The use of character design also plays a prominent role in boosting the plot as I have mentioned earlier.

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Now, you must be wondering why I mentioned the production studio, Ufotable Inc. earlier. Or…maybe not.

Anyway, despite having relatively less experience dealing with highly popular franchises and being comparatively unknown, Ufotable got the project to produce Fate/Zero. Somehow. Whether you like it or not, Ufotable has produced one of the best anime entries in the Fate series, which is not surprising given that it’s predecessor was the 2006 Fate/Stay Night, the UBW film, Fate Kaleid Liner Prisma Illy and Carnival Phantasm (Does that count?). But not only did Ufotable exceeded the expectations of many but also produced one of the most relevant and entertaining anime series ever produced.

The studio probably also poured all their budget into producing the many epic and beautifully animated fight scenes ever produced. That gamble paid off though, as viewers are treated to fight scenes so beautifully animated and choreographed that it probably ate away most of their budget by the end of just the first season. Trust me, when I say it’s beautiful.

They are not the best choreographed ones though, nor the most epic but it certainly is the most beautiful. The array of colors and the glorious intensity of the fights were simply outstanding.

In the technical aspects, the animation and the music was marvelous too. The animation was flawless and consistent throughout. The production studio certainly did not cut any corners here. The music was also splendid, with the first OP by LiSA, sending chills down my spine. The OST was great too and compliments the series really well. I have really nothing to complain about in the technical aspect, which is pretty amazing, given that it was produced by a relatively unknown production studio.

All in all, this show is one of the best anime series out there. There’s splendid plot, relatable characters, outstanding action, flawless animation and great music. Damn, I think I’ve run out of complimenting adjectives to use. That’s just how good it is.

So after meticulously calculating points awarded for the story, animation, character design, music and my personal enjoyment, I decided to award the series with a rating of:

8.78 (Great)

So, if you enjoyed this show and would like to watch more like it, I point you towards the remake of the original Fate/Stay Night by Ufotable last year, entitled Fate/Stay Night: Unlimited Blade Works. For another spectacular battle royale story, I recommend you Btooom! which is also very dark and has very graphic content. Definitely NSFW.

So, there you have it, my review of Fate/Zero. If you like this review, do feel free to click the ‘Like’ button and follow my blog too. If you haven’t done it already, also feel free to like my Facebook page here. If you have any suggestions, feel free to post it on the comments below. Like per say, “Daniel, there are too many words. I don’t feel like reading.”

Joking aside, I sincerely hope for any suggestions or requests from you, my dear readers. For example, if you have any topic in mind that you would like to read about, feel free to reach out and tell me. I’ll try to write about it or make a list. Your choice.

Anyway, till the next post, cheerio!